As the attached, I have these dotted line triangles all over my meshes.
I've identified that it's caused by the objects being far away from 0,0,0.
The scene is dimensionally large and the objects need to be where they are in the environment.
Can anyone suggest how I might address this issue please?
I've identified that it's caused by the objects being far away from 0,0,0.
The scene is dimensionally large and the objects need to be where they are in the environment.
Can anyone suggest how I might address this issue please?
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