This rough picture shows it. All objects (incl. horns) have the same displacement applied, but it doesn't seem to work on the object above. What you see is the bump mapping. Do you have any ideas how to turn it on?
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Vray for 3ds max displacement not working on applied object
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Here is an update, still doesn't function, and a similar issue appeared with a map of a vray lamp: "bg plate light" - like if a map isn't applied or something. Can someone check pls? Scene: devil sign wheel08.rar
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There is displacement, but very subtle. The issue seems to be connected to the horns' geometry. If you reset its xForm, the issue should be resolved. As for the textured light, all seems to be working fine, though. the light is barely visible. If you want it more blueish you have to adjust the gradient since now most of it is white.
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