In testing a "bake to texture" workflow with procedural clouds in Vray 6, it appears that the clouds are not recognized when texture baking. Did I overlook a setting or are these two things not compatible at this point?
Attached are some quick images - these are excerpts from a larger scene, simplified for testing. I can also upload this scene if needed.
Thank you.

Attached are some quick images - these are excerpts from a larger scene, simplified for testing. I can also upload this scene if needed.
Thank you.
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