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Render ignoring light visibilty

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  • Render ignoring light visibilty

    I have had this happen a few times, might be something to do with lightmix screwing something up or a max thing, not sure. But you can see from the image that the render is ignoring the light visibilty toggle in the scene explorer. Lights are set to invisible, but still render.

    Scene attached

    Click image for larger version

Name:	lights.jpg
Views:	112
Size:	162.9 KB
ID:	1166997

    Vray6 GPU hotfix 3
    recommended drivers
    3dsmax 2023.1​
    Attached Files
    e: info@adriandenne.com
    w: www.adriandenne.com

  • #2
    There is a "render hidden lights" toggle in the "Settings\Global Switches" tab of the Render Settings.
    That's "on" in your file. Turning it off will not render the hidden lights.
    Lele
    Trouble Stirrer in RnD @ Chaos
    ----------------------
    emanuele.lecchi@chaos.com

    Disclaimer:
    The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

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    • #3
      nice one, thanks for that!! I wouldnt have expected it to be set to overide the scene explorer by default though.
      Last edited by francomanko; 04-12-2022, 06:37 AM.
      e: info@adriandenne.com
      w: www.adriandenne.com

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      • #4
        It hasn't ever changed: for situations where many lights are present, hiding them via scene explorer or layer properties (the modified property is always ".isHidden") is (much!) beneficial to viewport performance, but doesn't necessarily mean the light ought to be off.
        Meshes ofc work differently, which may be confusing, hence the toggle.
        Lele
        Trouble Stirrer in RnD @ Chaos
        ----------------------
        emanuele.lecchi@chaos.com

        Disclaimer:
        The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

        Comment

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