Hi Guys,
I am wondering how to get "bevelled" edges using VrayEdgeTex on most imported CAD Objects. As long Objects are beeing selfcreated, it´s not a big deal of course.
But with CAD Object (converted from Body Obj. to Poly, welding all Points etc.) I literally only get the lines of all Polyedges along the surface itself.
But it does not ignore the surface edges and keep rounding the real Object Corners. They are all staying sharp.
any workaround for that?
cheers!
I am wondering how to get "bevelled" edges using VrayEdgeTex on most imported CAD Objects. As long Objects are beeing selfcreated, it´s not a big deal of course.
But with CAD Object (converted from Body Obj. to Poly, welding all Points etc.) I literally only get the lines of all Polyedges along the surface itself.
But it does not ignore the surface edges and keep rounding the real Object Corners. They are all staying sharp.
any workaround for that?
cheers!
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