Hi,
With the latest update we've seen a bug crop up, atleast I'm asuming it's a bug. See image for setup, the issue is when placing a color2bump after a vrayedgetex all the edges get rounded. These are materials built and tested quite recently, so it seems to have started in one of the recent updates.
Is it a bug, or a wrong workflow? We've got a colour2bump on the earlier concrete map to increase that part, but assumed we could increase all the bumps with the additional color2bump that is linked into the material bump slot.
With the latest update we've seen a bug crop up, atleast I'm asuming it's a bug. See image for setup, the issue is when placing a color2bump after a vrayedgetex all the edges get rounded. These are materials built and tested quite recently, so it seems to have started in one of the recent updates.
Is it a bug, or a wrong workflow? We've got a colour2bump on the earlier concrete map to increase that part, but assumed we could increase all the bumps with the additional color2bump that is linked into the material bump slot.
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