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Why is the vray 360° spherical camera unmatching real scanner camera (BLK360)

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  • Why is the vray 360° spherical camera unmatching real scanner camera (BLK360)

    Hello, I modeled a building based on a 3D scanner + 360° panorama photo taken by the scanne rat the same time than the 3d scan.
    The scanner got a 6mm accuracy, and the modeling have been done very rigourously, so there is not gap beetween the 3d model and the 3dscan.
    I then render the model with a 360° camera positionned exactly at the same location than the scanner.
    I then rotate the camera to match the exact same orientation than the scenner panorama.
    However, the model can match well one part, but then other part are totally offset, so I wonder why.
    What can create such distorsion?
    Is there a difference in lens between a true panorama scanner and the 360° vray camera?
    Thanks
    Attached Files

  • #2
    Hi! Could you please send the file through our support form including the 360* image and the 3d model?
    Last edited by dimitar_panayotov; 12-12-2022, 08:45 AM.

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    • #3
      Thanks, I notice that the panorama itself is offset from the point cloud, while being taken by the same scanner at the same time. So I believed there is something wrong witht he hardware. I then decided to render the point cloud itself to avoid the offfset, but it render gray or black. I just open a new ticket for this new problem. Thanks

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