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  • VRayEnvironmentFog square issue

    Hello,

    I've a problem with the VRayEnvironmentFog, there is some square when I render.
    I try a lot of different parameters for the fog but nothing change. I also change the min AA and nothing..

    Thanks for your help !

    Click image for larger version

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  • #2
    Hi, thanks for posting. Have you tried resetting your render settings? This is done by switching to a different render engine and then going back to V-Ray.
    You can also send us your scene so we can review it. Please do that here or though our support contact form.
    Vladimir Krastev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Ok thank you, I try to reset but nothing change, so I send the file.

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      • #4
        Hi this is a bug that is already reported in our system under VMAX-12442.
        I will add your thread to it and bump the priority.
        Vladimir Krastev | chaos.com
        Chaos Support Representative | contact us

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        • #5
          Any info on what triggers this bug, and if there is a workaround?

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          • #6
            Any info on what triggers this bug, and if there is a workaround?
            If we have more than four VRayEnvironmentFog gizmos, buckets starts to appear. A workaround is to use more than one VRayEnvironmentFog instances with the same settings and attach a maximum of four gizmos to each one.
            Vladimir Krastev | chaos.com
            Chaos Support Representative | contact us

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            • #7
              Your bug/issue list is not public, is it? Not sure I ever saw a link to that.

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              • #8
                Originally posted by vladimir_krastev View Post

                If we have more than four VRayEnvironmentFog gizmos, buckets starts to appear. A workaround is to use more than one VRayEnvironmentFog instances with the same settings and attach a maximum of four gizmos to each one.
                I'm curious what exactly would trigger that bug. I'm rendering a huge forest right now with 5 gizmos inside one EnvironmentFog, some overlapping. No artifacts so far, not after 3hrs of procedural, not after 10 hours of bucket. But I'm extremely far away with my camera, maybe the camera being inside the gizmo is a problem.

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                • #9
                  I'm curious what exactly would trigger that bug. I'm rendering a huge forest right now with 5 gizmos inside one EnvironmentFog, some overlapping. No artifacts so far
                  What version of V-Ray are you using? It might turn out this is a regression in the V-Ray 6 since I just tested it with V-Ray 5.20.23 and no artefacts.
                  Vladimir Krastev | chaos.com
                  Chaos Support Representative | contact us

                  Comment


                  • #10
                    Originally posted by vladimir_krastev View Post

                    What version of V-Ray are you using? It might turn out this is a regression in the V-Ray 6 since I just tested it with V-Ray 5.20.23 and no artefacts.
                    Sorry, still on 5.23, you're right.

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