I am having a problem using PhoenixFD 5 with VRay 5. I previously created an explosion using PhoenixFD 4 and saving RGB channel into .AUR cache. I simulate another explosion using the same .max file but this time using PhoenixFD 5 instead of 4. And there is a problem. VRay 5 VRayVolumeGrid cannot see RGB channel saved with PhoenixFD 5 .AUR cache. If I load .AUR cache into VRayVolumeGrid in VRay 6 then everything looks fine. Is there a way to fix RGB channel in VRay 5 created in PhoenixFD 5?
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V-Ray 5 VRayVolumeGrid cannot read RGB channel from .AUR cache created in PhoenixFD 5.
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