Hello, just wonder what are the trick you used to avoid the overexposed exterior when making interior rendering.
I'm looking for a solution to avoid doing 2 rendering with 2 differents exposure plus the post production in Photoshop.
I am pretty sure this is a commoin problem encounter by most CG artist, and there is probably more than one solution.
When dealing with just a backplate, then the bitmap level can be lowered, but when the exterior is made of 3d model, what will be the fatest and most efficient way?
Thanks for sharing.
I'm looking for a solution to avoid doing 2 rendering with 2 differents exposure plus the post production in Photoshop.
I am pretty sure this is a commoin problem encounter by most CG artist, and there is probably more than one solution.
When dealing with just a backplate, then the bitmap level can be lowered, but when the exterior is made of 3d model, what will be the fatest and most efficient way?
Thanks for sharing.
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