Hi,
I have object of door with glass in it. I need to render animation with alpha so background will be transparent. There is a reflection on a glass from dome light which looks nice and I want it remain. Problem is that I dont want glass in alpha (otherwise it will be black as background). What I need is transparent glass but reflection to be opaque in alpha. I thought this can be done with affect channels color+alpha in reflection of glass object, but nothing happen. How can I achieve this effect?
Thank you.
I have object of door with glass in it. I need to render animation with alpha so background will be transparent. There is a reflection on a glass from dome light which looks nice and I want it remain. Problem is that I dont want glass in alpha (otherwise it will be black as background). What I need is transparent glass but reflection to be opaque in alpha. I thought this can be done with affect channels color+alpha in reflection of glass object, but nothing happen. How can I achieve this effect?
Thank you.
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