Not sure if these have been reported, but if you take a basic material with lets say a bitmap in the diffuse, and you edit and overwrite the file, which you have loaded into the bitmap, outside of Max, and then reload it in the map slot, it updates as expected. But if the VFB is running when you do this it does not update.
Also if you have a multi-sub object, lets say you have three materials, in slots 1, 2 and 3, and you want to replace the material in slot 1 with another, you wire the new one in and it updates as expected. But again, if the VFB is running when you do this, it updates in the parameters list but the wires do not update and they indicate that the prior material is still wired in.
Thanks
Also if you have a multi-sub object, lets say you have three materials, in slots 1, 2 and 3, and you want to replace the material in slot 1 with another, you wire the new one in and it updates as expected. But again, if the VFB is running when you do this, it updates in the parameters list but the wires do not update and they indicate that the prior material is still wired in.
Thanks
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