Hello, I have a scene that when I render it takes about 3-4 mins, no problem. However after it appears to be completed on render it hangs for another 3-4 minutes until I can use max again.
When I turned the log onto verbose, I could see that it was loading HDRI maps (VRaybitmaps) during this 3 minute lag period. not every seen with this same asset responds this way as well so I am not
totally sure why it is doing this.
I monitored network activity during this time and there is very negligible traffic however the CPU is pretty maxed out during this time period. I did notice that it does this same procedure when I am navigating
through the material editor as well and it causes the material to lag for 3-4 minutes as well when I click on a bitmap node etc.
Does anyone know what might cause this and what I might do to fix it?
Thank you.
best, Christian
When I turned the log onto verbose, I could see that it was loading HDRI maps (VRaybitmaps) during this 3 minute lag period. not every seen with this same asset responds this way as well so I am not
totally sure why it is doing this.
I monitored network activity during this time and there is very negligible traffic however the CPU is pretty maxed out during this time period. I did notice that it does this same procedure when I am navigating
through the material editor as well and it causes the material to lag for 3-4 minutes as well when I click on a bitmap node etc.
Does anyone know what might cause this and what I might do to fix it?
Thank you.
best, Christian
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