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Rendering animation with Chaos Vantage - flickering in dark area

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  • Rendering animation with Chaos Vantage - flickering in dark area

    Hello everyone!

    I am rendering an interior scene where I have some dark areas that produce weird flickerings; however, I managed to get rid of about 90% of it by completely removing direct light passing through a translucent object (in this case hanging kitchen lights)

    normally in Vray, I would just use the "include" function in VrayLight to fix the problem, but this feature is not yet supported in Vantage.

    these are also things I tried to fix the problem but had no effect on the flickering :

    - fiddling with clamp secondary rays and ray termination values
    - disabling reflection/coat/ etc..
    - increasing Samples to 2000
    - using VrayOverrideMtl

    the way I tested all these scenarios was to render 4 - 6 frames and compare them together, flickers are so obvious they change frame by frame.

    I have attached the video named " test_2.mp4"
    samples: 600
    fps: 30
    resolution : 2560 x 1440
    here's my light setup, which passes through a two-sidedVraymtl that I found to be the main cause of flickers.
    Click image for larger version

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    I could use some tips to work around this problem and get rid of flickering without removing my translucent objects.

    Thank you and have a blessed day.​

  • #2
    Hi ben_cheese,

    Can you try to increase Light cache samples (File>Advance scene settings) and try with different options for Reflective GI caustics(Render tab>Advance rollout)? In addition you could share the scene with us so we can investigate. You can do this here, with a link to this forum thread: https://support.chaos.com/requests/new
    When packing the scene, make sure to include all texture and mesh files.​

    Best regards,
    Alexander
    Last edited by Alexander.Atanasov; 03-04-2023, 12:59 AM.
    Alexander Atanasov

    V-Ray for Unreal & Chaos Vantage QA

    Chaos

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    • #3
      In the Bucket Image Sampler. Change min to 4. Should fix it. I have had this happen.

      Comment


      • #4
        Hey, I just wanted to give this thread a thank you, and an update since my problem was solved by increasing Light Cache values.
        I was able to produce very high-quality animations thanks to solving this problem.

        thank you.

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