Hello everyone, recently I got an issue with my viewport when I am using the materials, which are using vray Triplaner map. The problem ist the material will not be shown with the correct scale in the viewport but when I render the scene, everything looks fine. Also, I changed the texture size which is in Triplaner map to see if the scale in viewport changes, but it does not work and it shows still the same size. I would be very happy if someone could help me.
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It's my understanding that the "size" in the Triplanar Map should be 1 since you have a UVWRandomizer map in the Mapping source slot. It will get the actual sizes from the UVWRandomizer Coordinates in this case, not the Triplanar. Is that not how you have it set up?www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.
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