Announcement

Collapse
No announcement yet.

GPU + Distributed Rendering + VRayCryptomatte + Interactive Render = Crash

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • GPU + Distributed Rendering + VRayCryptomatte + Interactive Render = Crash

    I can get 3ds Max 2023 (not sure about 2024) to crash every time when I do the following steps:

    Step 1: Start in a completely blank scene
    Step 2: Switch to V-Ray GPU rendering
    Step 3: Turn on Distributed rendering
    Step 4: Under Render Element add VRayCryptomatte with ID type of either "Node Material Name" or "Node User Property"
    Step 5: Start Interactive Render.

    Even though interactive rendering isn't using distributed rendering, having distributed rendering turned ON causes 3ds Max to crash with the Cryptomatte. And it only happens with "Node Material Name" and "Node User Property" IDs. The other ID types work fine. If distributed rendering is OFF then the interactive rendering works just fine. I'm using the latest V-Ray 6.10.08. FYI, regular rendering works fine no matter what.

    Can anyone else verify this?

    Thanks.
    Paul

  • #2
    Hello,

    I'm reproducing it as well. Thank you for the full report!
    Edit:This has been logged as VMAX-13320 and an update will be added here when there is development.

    Best Regards,
    Last edited by maria.keskinova; 25-05-2023, 04:46 AM.
    Maria Keskinova
    V-Ray for 3ds Max QA Specialist
    Chaos

    Comment

    Working...
    X