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Black fringe / poor AA for render elements when rendering with render masks

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  • Black fringe / poor AA for render elements when rendering with render masks

    When you want render just an object, and choose "selected objects" under "render masks" in the render settings, the main RGB pass looks great, but when you look at the render elements, there is a black fringe around the selected object you rendered. (3ds Max 2024, Vray 6.10.06)
    Attached Files

  • #2
    Could you simplify the scene and attach it here so we can troubleshoot?
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Attached. To recreate:

      1) Render scene
      2) Select teapot
      3) Render settings > V-Ray > Image sampler (Antialiasing) > render mask > "Selected"
      4) Re-render scene with teapot selected

      When looking at the result, any Render Element (I only included the VrayDiffuseFilter and VrayLighting elements) includes a black fringe around the teapot. The RGB pass looks fine.
      Attached Files
      Last edited by braddewald; 30-05-2023, 12:17 PM.

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      • #4
        Thanks for the report. I've logged the issue (internal bug-tracker id: VMAX-13334) for dev investigation. Not sure if there's another workaround except rendering the whole image.
        Aleksandar Hadzhiev | chaos.com
        Chaos Support Representative | contact us

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        • #5
          I think the problem is that it's using anti-aliased black and white masks. If I create my own aliased mask with only black and white pixels and load it up, it works great. Obviously it would be a lot easier to just use the built in functionality of selecting an object and pressing render...

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          • #6
            Any update on this?

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            • #7
              Not quite yet, I'm afraid.
              Aleksandar Hadzhiev | chaos.com
              Chaos Support Representative | contact us

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