Hello again Im not sure if I reported this issue before. But I face it for long time. Apply Atmospherics dont work if the object have Vray Displacement modifier, so you always get those ugly cutoffs in Enviroment Fog.
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Apply Atmospherics, Vray Displacement and VRay EnvironmentFog
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HI, thanks for posting. Could you share a screen grab or a scene of your workflow with the issue? You can send the scene here or trough the support contact form. Please include a link to this thread in your e-mail to support.
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I will prepare scene but its easily reproducible. Just create VRay EnvironmentFog and some object with Vray Displacement, then make it invisible for camera and switch ofApply Atmospherics. You will see the object in the fog even if it should be invisible. If you disable displacement its fine as it should be.
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Originally posted by frodopytlicek View PostScene in attachment. Max 22, Vray 6.1.
​pixel bender @ panoptikon
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Hi, thanks for posting. Why do you need to have both visible to camera and apply atmospherics turned off? If you have displacement + visible to camera off and apply atmospherics on, the object disappears from VRayAtmosphere as it does with displacement turned off.
There is something going on with this specific setup. I will investigate and get back to the thread.
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