Hello. We are having an issue rendering VrayVolumeGirds. Buckets are hanging and not completing when the rendering mode is set to Volumetric Geometry and Light Cache Speedup is disabled. Volumetric Geometry is needed for deep output and Light Cache Speedup is off for look and memory footprint.
Attached is a simple scene showing this behavior. 3ds Max 2019 using V-Ray Update 1 (6.10.04)
Thanks.
Attached is a simple scene showing this behavior. 3ds Max 2019 using V-Ray Update 1 (6.10.04)
Thanks.
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