Hey guys,
we have a little problem with animation scenes sent to the farm via Pulze Render Manager. After a certain task time (around 8h), the 3dsMax process sets itself to use only 1 of 56 cores. So frame times are extremely high. Right now it is unknown if the problem is caused by Pulze (because their support is abysmal) or V-Ray.
In the past, processor affinity for V-Ray could be set by an environment variable, right? Is this still the case? Would an environment variable override anything else, in case Pulze is able to change it scene based? Ideally, we would love to have our farm render at 100% all the time.
we have a little problem with animation scenes sent to the farm via Pulze Render Manager. After a certain task time (around 8h), the 3dsMax process sets itself to use only 1 of 56 cores. So frame times are extremely high. Right now it is unknown if the problem is caused by Pulze (because their support is abysmal) or V-Ray.
In the past, processor affinity for V-Ray could be set by an environment variable, right? Is this still the case? Would an environment variable override anything else, in case Pulze is able to change it scene based? Ideally, we would love to have our farm render at 100% all the time.
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