Announcement

Collapse
No announcement yet.

Vrmesh object pivot problem

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Vrmesh object pivot problem

    Hi,
    when exporting several objects to Vrmesh with the option Export each selected...... , the position of the pivots of each object is not saved.

    With the option Export all selected....., it works correctly.

    Can you check this ?​
    Windows 10 - RTX 3090 - AMD Ryzen 9 5950X - 128 Go RAM
    Sketchup PRO 24.0.594 + V-Ray 6.20.06
    3DS Max 2024.2.3 + V-Ray 6.20.06
    3DS Max 2025.3 + V-Ray 7
    Chaos Vantage 2.6.1
    GeForce Studio Ready Driver Version 561.09​​

  • #2
    Hi @DCHA34​,
    will check it shortly and come back to you.
    For now as a workaround you can use "Automatically create proxies" option from the VRay mesh exporter (this will keep the original gizmo's positions), just keep in mind that the original objects will be deleted from the scene and replaced with proxies.
    Last edited by ivaylo.iskrenov; 18-07-2023, 07:49 AM.

    Comment


    • #3
      I reproduced it and it is logged under (VMAX-13461) in our internal bug tracking system.
      Thanks again for the report!

      Comment

      Working...
      X