VRay 5.20.23
I'm probably doing something wrong here
What I'm traying to do is to use the Vertex Color to rotate the bitmap. It works when used in uberbitmap OSL directly (as illustrated in the image below), but I can't "feed" the UVW transform via a VRayOSLTex into a VRayBitmap
Should I use Vray6, or am I making somthing wrong here in my shader ?
I'm probably doing something wrong here
What I'm traying to do is to use the Vertex Color to rotate the bitmap. It works when used in uberbitmap OSL directly (as illustrated in the image below), but I can't "feed" the UVW transform via a VRayOSLTex into a VRayBitmap
Should I use Vray6, or am I making somthing wrong here in my shader ?
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