Something I'm now experiencing in V-Ray is that glass material (from Cosmos library) looks polished black.
My own glass from my own personal library is clear glass looking preview (right most in attached image).
Cosmos glass is the one in the middle and another glass from a purchased model is the selected slot (also looks like black plastic in material editor slot).
All glasses render correctly - it's just this misrepresentation in the material slots which I'd like to address.
Any ideas?
My own glass from my own personal library is clear glass looking preview (right most in attached image).
Cosmos glass is the one in the middle and another glass from a purchased model is the selected slot (also looks like black plastic in material editor slot).
All glasses render correctly - it's just this misrepresentation in the material slots which I'd like to address.
Any ideas?
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