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camera correction - splotches??

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  • camera correction - splotches??

    Whenever I use camera correction in a model it comes out with a bunch of overbright warnings and then has white globes / splotches all over the rendering. This seems to be a bug. Is there anyway around it? Thanks in advance.

    Regards Peter.

  • #2
    uncheck max shade context in the system rollout.
    ____________________________________

    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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    • #3
      Like Percy said, uncheck the "Max-compatible ShadeContext" option in the System rollout and it will be fine.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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      • #4
        excellent - thanks a lot.

        Should that be unchecked as a rule? Does it affect render times or memory consumption? What is it for? Thanks again.

        Regards Peter.

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        • #5
          certain plugins require it I believe. plugins that are environmental effects I think, like shag:hair and such. someone correct me if Im wrong.
          ____________________________________

          "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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