Hello,
I am fighting with an object, that has a weird shadow.
I checked it, it's just a simple mesh. No inverted normals.
What could be the reason?
A simple round plane disc casts a correct shadow (in comparison on the left)
(IPR render)
Thanks
I am fighting with an object, that has a weird shadow.
I checked it, it's just a simple mesh. No inverted normals.
What could be the reason?
A simple round plane disc casts a correct shadow (in comparison on the left)
(IPR render)
Thanks
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