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  • final output problem?

    Hi,

    May I know how to solve these artifacts on my final render? never facing this before...
    Attached Files
    Best regards,
    Jackie Teh
    --

    3ds max design 2023, V-Ray 6, Update 2.1 [6.20.06 build 00000]
    AMD Threadripper 1950X @3.40 GHz | 64GB RAM | Nvidia RTX 3070 ti
    Website: https://www.sporadicstudio.com
    Email: info@sporadicstudio.com
    YouTube: https://www.youtube.com/c/SporadicStudio

  • #2
    where are artifacts being encountered? Not very obvious what you actually mean. The black lines? Its a bit to abstract - at least to me.

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    • #3
      Or the posterization (banding) in the ceiling? In that case you need to add noise. You can try to save in a higher bit depth format (32bit float like EXR, or 16bit PNG), but you pretty much need to add noise to get rid of it.

      Comment


      • #4
        Originally posted by caypiranha View Post
        where are artifacts being encountered? Not very obvious what you actually mean. The black lines? Its a bit to abstract - at least to me.
        The posterization in the ceiling
        Best regards,
        Jackie Teh
        --

        3ds max design 2023, V-Ray 6, Update 2.1 [6.20.06 build 00000]
        AMD Threadripper 1950X @3.40 GHz | 64GB RAM | Nvidia RTX 3070 ti
        Website: https://www.sporadicstudio.com
        Email: info@sporadicstudio.com
        YouTube: https://www.youtube.com/c/SporadicStudio

        Comment


        • #5
          Originally posted by Joelaff View Post
          Or the posterization (banding) in the ceiling? In that case you need to add noise. You can try to save in a higher bit depth format (32bit float like EXR, or 16bit PNG), but you pretty much need to add noise to get rid of it.
          add noise? yes, this images I save in tiff 16 bits
          Best regards,
          Jackie Teh
          --

          3ds max design 2023, V-Ray 6, Update 2.1 [6.20.06 build 00000]
          AMD Threadripper 1950X @3.40 GHz | 64GB RAM | Nvidia RTX 3070 ti
          Website: https://www.sporadicstudio.com
          Email: info@sporadicstudio.com
          YouTube: https://www.youtube.com/c/SporadicStudio

          Comment


          • #6
            Noise/grain is pretty much the only solution to banding. The posterization can occur at many different levels-- in the file format (unlikely at 16bit) in the display, in the display LUT, etc. Noise/dithering is really the only way to hide it. If you are using a denoiser, perhaps don't... or add noise back in.

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