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bake to texture rendering one little corner of the image

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  • bake to texture rendering one little corner of the image

    hello, having brain fog. when i try to render a normal map for a detailed 3d model on top of a plane, the normal map 2048x2048 only covers one small corner of the image. i'm blanking out (end of day) as to why this is happening. i just did it last week and no problems! ugh.

    also attached the viewport of the plane and mesh
    Attached Files

  • #2
    drat uvwmapping was not correct on the plane. got it!

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