Hi, I'm getting these strong gradients on smooth walls when using the standalone denoiser. It's not terribly noticeable unless you have large sections of light colored wall, but then it's quite bad. When denoised in the frame buffer, this doesn't happen. It only shows up in the stand alone. It's less pronounced using mild setting and more pronounced with strong.
Below is a simple scene lit with a single VRayLight sphere. I've tried plane light, multiple lights, ies lights, and all produce the same effect. the first image is denoised with the stand alone. 2nd image is from the frame buffer. Max 2024, VRay 6.2
I added contrast to these in photoshop to make it super obvious, and you can see there is a little bit of gradient in the frame buffer, but nothing close to standalone.
Standalone Denoiser...
Denoised in Frame Buffer...
Here are a couple real project examples...
I'm hoping there is a simple setting that I am missing???
Below is a simple scene lit with a single VRayLight sphere. I've tried plane light, multiple lights, ies lights, and all produce the same effect. the first image is denoised with the stand alone. 2nd image is from the frame buffer. Max 2024, VRay 6.2
I added contrast to these in photoshop to make it super obvious, and you can see there is a little bit of gradient in the frame buffer, but nothing close to standalone.
Standalone Denoiser...
Denoised in Frame Buffer...
Here are a couple real project examples...
I'm hoping there is a simple setting that I am missing???
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