Anyone else notice that FEWER processors seems to calculate caustics MUCH faster than machines with a lot of procs (like 32-96 procs)?
Is there anything that can be done about this to limit the number of CPUs specifically for caustics? Thanks.
Note: It would be EXCEEDINGLY helpful to have something like VRAY_NUM_THREADS that applies only to caustics photon mapping calculations. 96 core machines are reduced to slower than a 7950X without it.
Is there anything that can be done about this to limit the number of CPUs specifically for caustics? Thanks.
Note: It would be EXCEEDINGLY helpful to have something like VRAY_NUM_THREADS that applies only to caustics photon mapping calculations. 96 core machines are reduced to slower than a 7950X without it.
Comment