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This is a known issue - VRayClipper and VRayToon are not working well together. I'll bump our internal ticket VMAX-2405 and we'll let you know if there is any movement on the matter. Sorry for the inconvenience.
nikoleta.garkova thanks for replying and confirming about the issue - I worked around it using a standard slice modifier. I typically use V-Ray Toon to create engineering style renders.
Maybe the limitations could be added to the help document for other artists reference too.
ha, i just noticed this as well. i'm excluding 1 object in the scene, but not sure if that's the only situation. i'm also using a material override if that matters, a plane white default vraymat. cool that it's being looked into.
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