Announcement

Collapse
No announcement yet.

Rendering stops without error messages when rendering with DR spawner, but with backburner all is fine

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Rendering stops without error messages when rendering with DR spawner, but with backburner all is fine

    I have a scene with about 16 million faces and it has several Xref scenes and has also Forest pack and Rail clone elements. When I render on the workstation alone or on the workstation and the render node with DR spawner rendering stops after some minutes without a error message, an 3dsMax is hanging. When I render the same file on the render node alone with backburner all works fine. Both machines have 64 GB RAM and there are only about 25-30% used. I donĀ“t want to dive into the deep because its only this scene which has this behaviour. But may be that somebody had the same behaviour in a scene and has a solution for this problem.
    Workstation: Ryzen 9 5950x @ 4,20GHz 64 GB RAM, Nvidia Quadro P5000, Win10 Prof.<br>Rendernode: AMD Threadripper 2990wx 64 GB RAM, Win 10 Prof. MAX 2025.2, VRay 6.2, ForestPack, RailClone, RichDirt, KStudio ProjectManager....

  • #2
    Hi, thanks for posting. Could you try to export and render the scene using the vrscene exporter on your local machine without distributed rendering and let us know how it goes?
    Click image for larger version

Name:	3dsmax_2024-02-08_14-56-59.jpg
Views:	89
Size:	63.5 KB
ID:	1201596
    I can't say much about this issue without checking the scene, especially since it is happening only with this scene. If you wish you could send it for review.
    Vladimir Krastev | chaos.com
    Chaos Support Representative | contact us

    Comment

    Working...
    X