I am using a vray decal. I have imported a map from Quixel Bridge. One of the mud splats.
I am trying to graduate the opacity using a gradient ramp but it only delivers a harsh cut of the decal...not a gradual reduction to zero opacity. Any ideas where I am going wrong?
I am trying to graduate the opacity using a gradient ramp but it only delivers a harsh cut of the decal...not a gradual reduction to zero opacity. Any ideas where I am going wrong?
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