Well, I've been searching around and haven't found any answers to this one. See the images below.
Basically, the VRayMtl shader ball appears tiny, like the preview is zoomed out. LoL
Also appears to be the same in compact mode.
I have some materials that show the preview correctly, but this happens now even when I make a new material, or even duplicate one that is correct.
Any ideas how to fix this?
Edit: Max 2025 & VRay 6, update 2.1
Basically, the VRayMtl shader ball appears tiny, like the preview is zoomed out. LoL
Also appears to be the same in compact mode.
I have some materials that show the preview correctly, but this happens now even when I make a new material, or even duplicate one that is correct.
Any ideas how to fix this?
Edit: Max 2025 & VRay 6, update 2.1
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