Hey all
I'm trying to run a very basic scene on my small network of two computers (my workstation and my render machine). It's a model that's refractive/reflective, an HDRI, two other lights, and that's it. I'm getting flickering in the buckets from my slave machine. I'm running 3DS Max 2025 and V-Ray 62006. I'm getting this issue on GPU and CPU. On my slave machine I have my drive letters mapped to the same letters as my workstation machine. Everything is hardwired via ethernet. Here's an example where you can clearly see the square outline of the bucket from my render machine:
It doesn't look like it's missing the textures, it looks like it renders with a different brigthness...or something?
I'm trying to run a very basic scene on my small network of two computers (my workstation and my render machine). It's a model that's refractive/reflective, an HDRI, two other lights, and that's it. I'm getting flickering in the buckets from my slave machine. I'm running 3DS Max 2025 and V-Ray 62006. I'm getting this issue on GPU and CPU. On my slave machine I have my drive letters mapped to the same letters as my workstation machine. Everything is hardwired via ethernet. Here's an example where you can clearly see the square outline of the bucket from my render machine:
It doesn't look like it's missing the textures, it looks like it renders with a different brigthness...or something?
Comment