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VRayExtraTex render element - objects render black if they are part of the Include list
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VRayExtraTex render element - objects render black if they are part of the Include list
Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7
AMD Ryzen 9 9950X 16-core
64GB DDR5
GeForce RTX 3090 24GB + GPU Driver 565.90Tags: None
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Doesn't happen on a simple scene, so it must be something specific. Mind if you attach the scene?
EDIT: Spoke too soon. It seems to affect only VRayScatter items, can you confirm? From what I'm testing, you need to include/exclude the source scattered objects, not the node itself.Last edited by hermit.crab; 27-05-2024, 12:11 AM.
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I found what the problem was! The source grass clump objects used in the scatters need to have their "Renderable" option turned on in their object properties for them to show up in the VRayExtraTex render element, but only if the Include/Exclude list is used. If this list is not used, they don't need to be made renderable. Is this normal or a bug?Last edited by Alex_M; 28-05-2024, 03:23 AM.Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7
AMD Ryzen 9 9950X 16-core
64GB DDR5
GeForce RTX 3090 24GB + GPU Driver 565.90
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Originally posted by Alex_M View Posts this normal or a bug?
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