Hi,
For the first time in a long time I tried distributed rendering (I used Pulze Render Manager for this, not sure if related I also contacted them). It was a big render (20000x6000 pixels), and I was rendering with 2 threadrippers 3990x and 3970x, both 256GB and Windows 11. 3dsMax 2023, Vray, latest.
There are about 17 buckets that failed to render correctly and they look like this:
When looking at the values they are extremely high/low (lens effects is going bonkers on these):
Is there any reason for this to happen? All other buckets are fine.
I've tried searching the forums but couldn't find anything.
Thanks!
For the first time in a long time I tried distributed rendering (I used Pulze Render Manager for this, not sure if related I also contacted them). It was a big render (20000x6000 pixels), and I was rendering with 2 threadrippers 3990x and 3970x, both 256GB and Windows 11. 3dsMax 2023, Vray, latest.
There are about 17 buckets that failed to render correctly and they look like this:
When looking at the values they are extremely high/low (lens effects is going bonkers on these):
Is there any reason for this to happen? All other buckets are fine.
I've tried searching the forums but couldn't find anything.
Thanks!
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