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VrayMap in Vray 6

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  • VrayMap in Vray 6

    Reposting in the correct forum...

    I have a ton (literally thousands) of old 3ds max 2012-2019 models (using Vray 2.4 & Vray 3) which used VrayMap for reflections on a standard material. In 3ds max 2024, using Vray 6, the VrayMaps are ignored and there are no reflections.

    Is there any way around this or would every material in every model have to be manually modified/converted to a VrayMtl?

    Many thanks...!​
    Last edited by postPRODUCTIONS; 25-07-2024, 01:38 PM.

  • #2
    You can use the V-Ray scene converter (V-Ray menu on top > Converters > V-Ray scene converter) to convert all Standard mtls to V-Ray ones. Not sure what will happen with VRayMaps, though. Mind if you attach a simple geometry with such a shader (standard with VRayMap in reflections)?
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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