A long time without problem with Vray but...
I have invalid lightmap sample in a scene, when I hide a glass mtl I haven't it WHY?
my mtl is made with a vray mtl 100% pure white reflexion with fresnel checked, and 100% pure white in refraction with 1,46 ior.
nothing else, I really don't understand!
Is there RGB value negative in this mtl?
Is pure white a pbl?
I have invalid lightmap sample in a scene, when I hide a glass mtl I haven't it WHY?
my mtl is made with a vray mtl 100% pure white reflexion with fresnel checked, and 100% pure white in refraction with 1,46 ior.
nothing else, I really don't understand!
Is there RGB value negative in this mtl?
Is pure white a pbl?
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