I am having a problem with PhoenixFD and VRayVolumeGrid smoke colors in new versions of PhoenixFD (v5.22) or VRay (v6.20.06). When I make PhoenixFD settings from scratch the smoke colors look washed out. When I load volumetric render presets from older setups then colors are fine and look more contrast between lit/shadows. Even if I load render preset and reset all settings to defaults there is still difference in colors. It looks like new color settings do not apply full color range. I still use 3ds Max 2024 and Gamma 2.2 workflow. Can someone give me a clue what the difference is between two render presets (color_bad.tpr and color_good.tpr)? I provide .max scene file for 3ds Max 2024 with the VRayVolumeGrid and two render settings.
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