Hi, I just moved to v7, and in my current project, when I render, before every render, there's a Raytrace Engine Calculation status box that takes for ever to calculate.
In v6, such scenes would already have the rendered few passes. Whats wrong with this. How do I fix it.
I tried pinpointing bad materials, and scene conversion, but no help.
In v6, such scenes would already have the rendered few passes. Whats wrong with this. How do I fix it.
I tried pinpointing bad materials, and scene conversion, but no help.
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