In the article, the old gtr_energy_compensation (gtr_energy_compensation=0) material from V-Ray 7 has also been changed to be rendered with the new GTR energy.
As a result, if the old gtr_energy_conservation material contains color in Diffuse, the color will change significantly when rendered with V-Ray 7.
When loading a scene in V-Ray 7, materials with gtr_energy_compensation=0 flag should have their Diffuse color changed to white.
Or does the scene converter do this?
As a result, if the old gtr_energy_conservation material contains color in Diffuse, the color will change significantly when rendered with V-Ray 7.
When loading a scene in V-Ray 7, materials with gtr_energy_compensation=0 flag should have their Diffuse color changed to white.
Or does the scene converter do this?