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VRayClipper - Mesh mode bug (Camera Rays Only behavior)

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  • VRayClipper - Mesh mode bug (Camera Rays Only behavior)

    Trying to use VRay Clipper mesh mode for the first time, I found a strange behavior that I suspect being a bug. Using clipper in normal mode, the behavior is normal.

    Here is a simple scene to demonstrate the problem, a plane, 4 boxes, one of the boxes being replaced by the clipper in mesh mode.

    The plane is reflective, the clipper intersect two boxes and the box in front is refractive.

    All objects (even the clipper) have simple VrayMtls applied to them. The clipper material has a yellow diffuse color.

    Click image for larger version  Name:	vrayclipper_test_scene.jpg Views:	0 Size:	173.1 KB ID:	1226531

    First, without "Camera rays only", the behavior seems normal:

    Click image for larger version  Name:	01_clipper_NO_camera_rays_only_NO_object_mat.jpg Views:	0 Size:	150.1 KB ID:	1226532

    With "Use object material" everything's still fine:
    Click image for larger version  Name:	02_clipper_NO_camera_rays_only_YES_object_mat.jpg Views:	0 Size:	154.6 KB ID:	1226533

    Now, checking "Camera rays only" (I should note that "use object material" checked or not doesn't change anything anymore):

    Click image for larger version  Name:	03_clipper_YES_camera_rays_only_YES_NO_object_mat.jpg Views:	0 Size:	156.6 KB ID:	1226534

    The clipper now shows in reflections and refractions, and even affects GI!

    I have found a workaround by plugging a black color map in the opacity of the clipper's VrayMtl. It effectively hides the clipper, but the intersected faces are full black, and I really would like to be able to change the color (like without "use object material" in VrayClipper normal mode):

    Click image for larger version  Name:	04_clipper_YES_camera_rays_only_YES_NO_object_mat_OPACITY.jpg Views:	0 Size:	149.4 KB ID:	1226535

    Any insight on what I'm maybe missing? Is this a bug or expected behavior?

    Thanks!

    EDIT: tested in VRay 7 Hotfix 1
    Last edited by labulle; 05-02-2025, 12:50 PM.

  • #2
    We already have this issue logged (internal bug-tracker id: VMAX-5758 ). I'll add your report to bump its priority. I'm not sure if there's an elegant workaround - basically, region rendering only the black (cut) parts (without camera rays only).
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Thanks! Good to know it's already logged.

      Thanks for the bump, I'll manage it the way you suggest.

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