So in 3dsMax, when you click + drag on a spinner, and you want to use smaller steps you hold ALT for smaller increments. But sometimes while clicking and dragging you want to cancel out and return to the number you started with, so you then press right click (while still holding left click).
This is a super handy feature of 3dsMax that I use all the time. Now I started using the VrayPhysicalCamera again after some years of using the 3dsMax one (because of the cool proportion guides we have now). And I noticed that this left+right click cancelling doesn't work when you're holding ALT for precise refinement. I need to remember first to let go of ALT and then right click. This is quite annoying because everything in 3dsMax that accepts this behaviour works when still holding ALT. This is not only for the camera, but also for VrayDecal, etc.
Can this be fixed please?
This is a super handy feature of 3dsMax that I use all the time. Now I started using the VrayPhysicalCamera again after some years of using the 3dsMax one (because of the cool proportion guides we have now). And I noticed that this left+right click cancelling doesn't work when you're holding ALT for precise refinement. I need to remember first to let go of ALT and then right click. This is quite annoying because everything in 3dsMax that accepts this behaviour works when still holding ALT. This is not only for the camera, but also for VrayDecal, etc.
Can this be fixed please?
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