Hello,
I have an odd issue.
In my bump slot I'm loading in a bitmap with a gradient. However when it's rendered it looks like its "unfiltered". I've tried various options within the vraybitmap material, but nothing is helping. I can increase the blur value, which kind of hides the issue, but it's not really a solution.
This happens on various bitmaps, and the bitmaps are high-res.
I'm trying to use bitmaps over procedural, as I need this to work in Vantage too.
Any ideas?
I have an odd issue.
In my bump slot I'm loading in a bitmap with a gradient. However when it's rendered it looks like its "unfiltered". I've tried various options within the vraybitmap material, but nothing is helping. I can increase the blur value, which kind of hides the issue, but it's not really a solution.
This happens on various bitmaps, and the bitmaps are high-res.
I'm trying to use bitmaps over procedural, as I need this to work in Vantage too.
Any ideas?
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