Can anyone tell me what's going on here?
32bit EXR rendered and then loaded back into VFB (Vray Next) to render a region. Works fine with RGB and light select, but render elements (lighting, GI, specular etc.) appear to show gamma correction - or rather lack of it. I guess that makes sense - the EXR is linear, but the region displays as gamma corrected.
My aim is a workflow whereby everything matches so I can directly save out the multilayer EXR or individual passes without any intervention in Photoshop.
32bit EXR rendered and then loaded back into VFB (Vray Next) to render a region. Works fine with RGB and light select, but render elements (lighting, GI, specular etc.) appear to show gamma correction - or rather lack of it. I guess that makes sense - the EXR is linear, but the region displays as gamma corrected.
My aim is a workflow whereby everything matches so I can directly save out the multilayer EXR or individual passes without any intervention in Photoshop.
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