Is there a way i can have a spinning moblur'd box thats sitting on a matte plane and not have the environment color kinda of mixed in with the moblur.
Like when i save it as a PNG for example, and go into PS and put a red background, the object has an outline around the moblur that is the color of the environment/background color from max.
See examples.
The scene is just a vray plane with its properties set to be an alpha plane (-1.0, shadows and alpha ticked)
The box is spinning, and the environment color is blue (to exaggerate the problem).
The pictures were saved as PNG's, taken into photoshop and then a red background layer was added behind the image.
Note: I also tried TGA files and got the same result in PS.
No Motion Blur
Motion Blur
Is there a way of getting the moblur to not take on the color of the background in max, and just be properly transparent?
Also the shadows seem to be taking on the color of the background (obviously) is the only way to get the shadows on the matte/alpha plane to work is to have a background of a dark color (black or gray)??
Or am i doing something wrong.
Like when i save it as a PNG for example, and go into PS and put a red background, the object has an outline around the moblur that is the color of the environment/background color from max.
See examples.
The scene is just a vray plane with its properties set to be an alpha plane (-1.0, shadows and alpha ticked)
The box is spinning, and the environment color is blue (to exaggerate the problem).
The pictures were saved as PNG's, taken into photoshop and then a red background layer was added behind the image.
Note: I also tried TGA files and got the same result in PS.
No Motion Blur
Motion Blur
Is there a way of getting the moblur to not take on the color of the background in max, and just be properly transparent?
Also the shadows seem to be taking on the color of the background (obviously) is the only way to get the shadows on the matte/alpha plane to work is to have a background of a dark color (black or gray)??
Or am i doing something wrong.
Comment