What does this message mean? This refers to the light cache? My settings are: subdivs 1000, sample size 0.01 scale - screen, # passes 4. The scene renders, I just suddenly received this message. Will it cause me problems?
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Warning: Invalid lightmap samples
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This usually means that one or more rays, which have been traced during the GI calculation, have reached out of range numbers like:
#1 intensity is more than 100%
#2 overbrighted areas
#3 problems with UV coordinates
#4 buggy materials (usually with wrong setups of glass-type mtls )
etc.
Lots of time this warning doesn't show any visual artifacts, though there is a problem somewhere.
Best regards,
nikki Candelero.:: FREE Your MINDs, LIVE Your IDEAS ::.
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