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sploches artifacts and one day without sleep................

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  • sploches artifacts and one day without sleep................

    Look at the image i have maked this scene to make some studio renderings but something is wrong.....

    I have one big vray light in scene and 2 smaller nothing strange.

    and one lamp with Vraylightmtl

    The scene is mainly white not pure RGB 240



    Here are the settings:

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  • #2
    Hi Linda,

    Maybe it's the Vraylightmtl? Have you used it before without problem?
    Surreal Structures
    http://surrealstructures.com/blog

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    • #3
      Hi Fran No actualy i havent is the first time but i did a test without and the problem was still there so, i stay remodelling the scene right now to se if that can be the problem hmmmmmmmmmm............another sleepless night as i must finish this for tomorrow.

      Anyway mean while i remodel any other suggestion are offcourse welcome.
      ...:::Visit my web site:::...

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      • #4
        hi Linda , do you have camera correction in your scene ? if yes uncheck , in the Vray : System »» shade context compatibility »» Max-compatible shade context( work in Camera space)

        regards

        Paulo Silva

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        • #5
          paulo: I had in the beggining and because i know that this can be a problem i did remove it but without resault.

          I stay finish the rebuilding of the scene i will soon make a new test to se if it will work thx for your suggestion.
          ...:::Visit my web site:::...

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          • #6
            try least square fit instead of delauny and see if the problem goes away.
            You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

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            • #7
              does it do it if you don't use DR?
              Eric Boer
              Dev

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              • #8
                Ok the problem was the scene after rebuilding the walls and after i merged all the modelled objects, new settings and lights it works finaly!

                sorry for taking your time but my thinking didn't go there.........
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