I am rendering an animation.
I have pre-calced the irmap solution - primary as IRmap (medium), secondary as QMC 10 bounces.
To speed things up, I sent three frames of the solution (which I am calculating every 25th frame) to a different machine, eight machines in total, and then merged them together using the Irradiance Map Viewer.I then set the renders going.
They seemed to start off pretty quickly at 10 minutes per frame, but the camera is now going around a small internal glazed atrium and the render times have shot up to 2 hours per frame. The strange thing is, when I render one of these frames locally it renders in 12 minutes, even with the calculation of the Irmap as well!
Could a merged solution be causing me problems? I am using 1.47.03
I have pre-calced the irmap solution - primary as IRmap (medium), secondary as QMC 10 bounces.
To speed things up, I sent three frames of the solution (which I am calculating every 25th frame) to a different machine, eight machines in total, and then merged them together using the Irradiance Map Viewer.I then set the renders going.
They seemed to start off pretty quickly at 10 minutes per frame, but the camera is now going around a small internal glazed atrium and the render times have shot up to 2 hours per frame. The strange thing is, when I render one of these frames locally it renders in 12 minutes, even with the calculation of the Irmap as well!
Could a merged solution be causing me problems? I am using 1.47.03
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