im on max 7.0 and im not sure i can say which version. but as morbid asys he got it to render on his system. however one thing different between our rendering and yours is that green untextured object outside
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OK - I tried to render scene in VIZ 2006 (R7 MAX platform) and guess what ?
Bug is not there in R7. So this ugly thing happens only when you are rendering in MAX6/VIZ 2005 environment.
Someone here using old R6 versions of our popular products ?
neoVISUAL
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aaaaah ok I see....well it is known that vray is not fully intergrated into VIZ...Dmitry Vinnik
Silhouette Images Inc.
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https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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Hi neoVisual,
Your problem looks identical to one I had a few weeks back.
Posted here: http://www.chaosgroup.com/forum/phpB...559&highlight=
The only way to fix it that I know of if to ask Chaos for a more recent build. I think the problem is caused by materials with glossy refraction being close to or intersecting other objects. A PM or email to Candelero or Vlado might help.
DanDan Brew
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Thanks for good comment, DanielBrew !
I divided single frame into multiple strips (split scan lines) to isolate area with possible buggy geometry and rendered again. One strip was rendered wrong - it was frosted glass object being intersected by round pillars. So I made openings in glass geometry for columns to pass through.
Rendered again with strips - and bug dissapeared - one problem solved.
thanks a lot !
Anyway I am sending whole scene to Chaosgroup to further examination.
neoVISUAL
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